Eng:Go to () (block)

The Go to  block is a Motion block and a Stack block. The block sets its sprite's X and Y position to that of the mouse-pointer or another sprite in other words, it moves the sprite to a random position, the mouse-pointer, or another sprite.

Example Uses
The Go to X: Y:  block does not simply move sprites to specific objects - the Go to  block, however, can move sprites to other sprites or the mouse-pointer.

Some common uses for the Go to  block:
 * Making a sprite follow the mouse

forever go to [mouse-pointer v]


 * A piece of clothing that must stay with the sprite that wears it

forever go to [person v]


 * Preventing a sprite from moving

forever go to [Sprite1 v]


 * Controlling a pencil with the mouse

forever if  then go to [mouse-pointer v] pen down else pen up


 * Changing the position of objects on a hidden treasure game

when green flag clicked go to [random position v]

Workaround
With the sprite going to the mouse-pointer:

go to x: (mouse x) y: (mouse y)

With the sprite going to another sprite:

go to x: ([x position v] of [wanted sprite v]) y: ([y position v] of [wanted sprite v])