Eng:Set () Effect to () (block)

The Set Effect to  block is a Looks block and a Stack block. The block sets the specified effect on its sprite to the specified amount. There are seven different effects to choose from: color, fisheye, whirl, pixelate, mosaic, brightness and ghost.

Example Uses
This block is used to set the value of an effect. Some common uses are: if <(light_on?) = [yes]> then set [brightness v] effect to (50) else set [brightness v] effect to (-50)
 * Changing the color of a sprite with the color effect
 * Using the fisheye effect to make a sprite look like it is in water
 * Whirling sprites with the whirl effect
 * Pixelating sprites with the pixelate effect
 * Creating the illusion of multiple sprites with the mosaic effect
 * Creating different brightness levels with the brightness effect


 * Making sprites transparent with the ghost effect

when I receive [Begin! v] set [ghost v] effect to (50) say [Boo, I'm a ghost and I'm going to be your guide for your haunted house tour!] for (5) secs

There can be multiple effects on a sprite at once effects can be combined to produce even more brilliant effects.