Eng:Go to X: () Y: () (block)

The Go to X: Y:  block is a Motion Block and a Stack Block. The block sets its sprite's X and Y position to the specified amounts. This block is related to the Set X to and the Set Y to  blocks  it is the same as the two blocks combined, as shown in the workaround.

This block has no animation in its movement it is the simplest way to move a sprite around the screen without displaying any animation (i.e. gliding). Therefore, this block is used whenever a sprite needs to jump to another spot.

Example Uses
Sprites often have to jump to places this block is the simplest way to do so.

Some common uses for the Go to X: Y:  block: go to x: (73) y: (84) when gf clicked go to x: (73) y: (84) when I receive [Stamp picture v] switch to costume [Background v] go to x: (73) y: (84) stamp next costume go to x: (83) y: (114) stamp next costume go to x: (95) y: (144) stamp
 * Moving a sprite
 * Resetting the sprite's position at the beginning of a project or stage
 * Moving to places for stamping in One Sprite One Script projects

Workaround
This block can be replicated with the following code: glide (0) secs to x: (X amount) y: (Y amount)

Common mistakes
The following alleged workaround is a common mistake made by many new Scratchers:

set x to (X amount) set y to (Y amount)

However, this workaround is not accurate while using the pen. If you use this code, you will see the difference:

when key [a v] pressed pen up go to x: (0) y: (0) pen down go to x: (100) y: (100)

when key [b v] pressed pen up go to x: (0) y: (0) pen down set x to (100) set y to (100)

The output is the following (the blue trails are the block's, the red are the workaround's):