Eng:Stop All Sounds (block)

The Stop All Sounds block is a Sound block as well as a Stack block. The block will stop any sounds currently being played on all sprites and the Stage. Pressing the Stop button will also stop all sounds, but is rarely used as it also stops all the other scripts running in the project.

Example Uses
As this block stops all playing sounds, it is widely used when a music track (and sound effects) must cease. This is often for events such as pausing the project or muting it.

Some common uses for the Stop All Sounds block: When I receive [attack v] stop all sounds play sound [Jaws music... v] broadcast [Shark! v] When I receive [pause v] stop all sounds switch to costume [not playing music v] when gf clicked forever if <(mute) = [Yes]> then stop all sounds end
 * Stopping any playing sounds before the project moves to the next scene (used in animation)
 * Stopping songs that are playing in a music player project
 * In a project that gives you the option for music or not, turning off the music

Related suggestions
Some users suggest a block which could stop a certain sound. stop sound [pop v]//category=sound