Eng:Not () (block)

The Not  block is an Operators block and a Boolean block. The block checks if the boolean inside it is false if it is false, the block returns true; if the condition is true, it returns false.

Example Uses
This block can be used to "reverse" booleans.

Some common uses for the Not block:
 * Making sure a key is not being pressed

forever if > then go to [Sprite2 v] end


 * Making sure a variable does not equal a certain value

if > then say [Continue] for (1) secs else stop [all v] end


 * Making sure a list does not contain a certain item

if > then stop [all v] end

Workaround
This block can be replicated with the following code: < = [false]>

or

if then set [result v] to [true] else set [result v] to [false] end