From Test-Scratch-Wiki
In some cases, it can be useful to have an action occur after the Stop Sign is pressed. Examples include giving a user a goodbye message, or logging off of a cloud project.
Script
New Script
Note: | The following script given can be used if the timer is already used for other purposes since this uses a variable to set the timer. |
The following script shows how to make something happen after the stop sign is pressed.
when gf clicked forever set [stop detector v] to ((timer)+(0.1)) end when [timer v] > (stop detector) if <(timer) > (stop detector)> then // Due to the beginning value of stop detector being 0, this is needed. ... end stop [this script v]
Old Script
Caution: | The following script given cannot be used if the timer is already used for other purposes since this could break the project. |
The following script shows how to make something happen after the stop sign is pressed.
when gf clicked forever reset timer when [timer v] > (.3) ...
Explanation
The first script keeps the timer constantly at 0. This script will stop once the project is stopped, allowing the timer to continue. The second script waits for this continuation, thereby running a script. On the updated script, its sets the variable to the timer plus 0.1, so when the project stops, the variable stops updating but the timer continues.