From Test-Scratch-Wiki
播放音效 () | |
播放音效 [meow v] | |
类别 | 音效类积木 |
形狀 | 条形积木 |
The Play Sound () 积木 is a 音效类积木 and a 条形积木. The block will play the specified sound, with no pause to its 程式 (unlike the 播放音效 () 到底 block, which will pause its script until the sound has finished playing).
用法示例
As this block plays a sound without a delay in its script, it is mainly used when a sound must be played without bothering the script.
Some common uses for the Play Sound () block:
- Playing a sound effect with an action
當 @greenflag 被點擊 播放音效 [meow v] 說出 [Hello!] 等待 (1) 秒 播放音效 [meow v] 說出 [Bye!] 等待 (1) 秒
- If a 角色 has achieved a goal, a sound effect is played
當 @greenflag 被點擊 重複無限次 移動 (10) 點 如果 <碰到 [邊緣 v] ?> 那麼 播放音效 [Victory v] 碰到邊緣就反彈 end end
- Enhancing an event
當 @greenflag 被點擊 重複無限次 如果 <碰到 [snowball v] ?> 那麼 播放音效 [collide v] 等待直到 <<碰到 [snowball v] ?> 不成立> end end
应用
- Main article: List of Block Workarounds
The only other block that can play one of the pre-recorded sounds is the 播放音效 () 到底 block. This block, however, waits the length of the sound before continuing to the block below it so it has to be used with a broadcast before it in order to continue the script.
. . . 廣播訊息 [continue script v] 播放音效 [meow v] 到底 當收到訊息 [continue script v] . . .
Notes
- If a sound is playing and you play the same sound again, the sound will be cut off, but will play from the start again.
- This does not happen if a different sound is played when a sound is currently playing.
参见
播放音效 ()
• 播放音效 () 到底 • 停播所有音效 • 演奏节拍 () () 拍 • 演奏休息 () 拍 • 演奏音阶 () () 拍 • 演奏乐器设为 () • 音量改变 () • 音量设为 () % • 音量 • 演奏速度改变 () • 演奏速度设为 () bpm • 演奏速度更多积木… |